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Thread: Middle Earth D&D Game: FA63 Setup Thread.

  1. #601
    Member Elendil's Heir's avatar
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    Many thanks! Looking forward to it.

  2. #602
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    Got the e-mail- thanks! No level for Deor this time, but I didn't really expect one; I know he only barely made 7th last time.

  3. #603
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    Quote Originally posted by What Exit? View post
    You did pick up two more 1st level spells. You should have 3 memorized for the next adventure.
    I memorize 3 inherently and two more from the Harp, if you remember. Have I added any extra to my "book" or are there no such opportunities at the moment?
    Librarians rule, Oook

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    Quote Originally posted by Malacandra View post
    I memorize 3 inherently and two more from the Harp, if you remember. Have I added any extra to my "book" or are there no such opportunities at the moment?
    You should have the opportunity to pick up some spells from Ghân, especially on that long voyage give me a list of 4-5 1st level Druid Spells you are interested in and I will let you know if you could and did learn them.

  5. #605
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    Okay, last time I spelled up I think it was Faerie Fire, Hypnotism and Stunning Discord so suppose I put Animal Friendship, Entangle, Purify Water and Speak with Animals on the wish-list. If there's any interesting wildlife and the opportunity to befriend some of the local fauna while we're preparing for the next expedition, I wouldn't turn it down.
    Librarians rule, Oook

  6. #606
    Administrator CatInASuit's avatar
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    So what's the latest role call then, and when do we get started on the next adventure.

    Impatient, me, never......
    In the land of the blind, the one-arm man is king.

  7. #607
    Elen síla lumenn' omentielvo What Exit?'s avatar
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    I am failing to get the new players their characters. This is the delay.

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    What Exit?, My character's name will be Redwulf...I'd also like to choose the natural cleric healing special ability; any more info needed from me?

  9. #609
    Elen síla lumenn' omentielvo What Exit?'s avatar
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    Quote Originally posted by Koldanar View post
    What Exit?, My character's name will be Redwulf...I'd also like to choose the natural cleric healing special ability; any more info needed from me?
    Were you going to be a straight cleric or a Warrior Priest. You mentioned Oromë and I think Rohan.

    Which number did you see for the natural cleric healing special ability? I don't have a match and it does not really fit the Warrior Priest BTW.

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    Hrm, if thats the case maybe I should review the list again. I'm definitely going to go with a Warrior Priest of Orome, from Rohan.

    ETA : #52! Distance Judger!! Should help me with the bows and what not.
    Last edited by Koldanar; 16 Feb 2010 at 02:53 PM.

  11. #611
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    Looking forward to welcoming the party's new members soon! What Exit?, you're a hero yourself for putting all this time in.

  12. #612
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    Happily seconded.

  13. #613
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    Just pinging in. I think Ithilneth is ready to go, except for the spell list.

  14. #614
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    Quote Originally posted by What Exit? View post
    Start thinking of a name.
    I'm proposing Ceol as the name for my paladin. The "eo" fits with our other Rohirrim.

  15. #615
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    Cool! How would you pronounce that, just so I can imagine it a little better?

  16. #616
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    Quote Originally posted by kenobi65 View post
    I'm proposing Ceol as the name for my paladin. The "eo" fits with our other Rohirrim.
    First Draft finally going out today. Stuff in green needs to be filled out. Comments are of course solicited.

  17. #617
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    Quote Originally posted by Appleciders View post
    Cool! How would you pronounce that, just so I can imagine it a little better?
    "KEE-ull". I think. At least, that's how I'm pronouncing it.

    A few months back, an Irish friend of mine was helping me find a name for a bard character in another campaign, and she'd suggested that one. I ended up going with a female character in that game, and so went with a slightly different version (Ceoile).

  18. #618
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    Quote Originally posted by What Exit? View post
    First Draft finally going out today. Stuff in green needs to be filled out. Comments are of course solicited.
    Sending it back to you now. Looks good to me!

  19. #619
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    Welcome aboard!

  20. #620
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    Quote Originally posted by kenobi65 View post
    "KEE-ull". I think. At least, that's how I'm pronouncing it.

    A few months back, an Irish friend of mine was helping me find a name for a bard character in another campaign, and she'd suggested that one. I ended up going with a female character in that game, and so went with a slightly different version (Ceoile).
    It means music or musical? Is that right?
    Quote Originally posted by Koldanar View post
    ...definitely going to go with a Warrior Priest of Orome, from Rohan.

    ETA : #52! Distance Judger!! Should help me with the bows and what not.
    For stat priorities? I am going with Wis & Dex, then Con & Str, finally Cha and last Int.

    Specialized in Bow with a Horse Bow is fine? What melee weapon do you want?

    While we're at it, Alignment (LG, NG or CG), Age (21+), Height and Weight, Hair and Eyes?

  21. #621
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    Go with NG. All the cool kids are NG.

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    Quote Originally posted by What Exit? View post
    For stat priorities? I am going with Wis & Dex, then Con & Str, finally Cha and last Int.

    Specialized in Bow with a Horse Bow is fine? What melee weapon do you want?

    While we're at it, Alignment (LG, NG or CG), Age (21+), Height and Weight, Hair and Eyes?
    Melee weapon : Knife / dagger

    Alignment : NG

    Age : 30

    Height : 6'0"

    Weight 210

    Hair eyes : Black / Green

    And a minor correction on my name, Not sure what I was thinking but Redward was an old english name...not sure where the wulf came from.

  23. #623
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    Quote Originally posted by What Exit? View post
    It means music or musical? Is that right?
    You are correct!

  24. #624
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    Quote Originally posted by Koldanar View post
    Melee weapon : Knife / dagger

    Alignment : NG

    Age : 30

    Height : 6'0"

    Weight 210

    Hair eyes : Black / Green

    And a minor correction on my name, Not sure what I was thinking but Redward was an old english name...not sure where the wulf came from.
    First version of Redward is out. That is three new characters.

    I still need to come up with eleanorigby's. A half-elf archer.

  25. #625
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    So Ceol, Paladin of Rohan, is a cousin of Deor and Theogrim- Koldanar, do you want to get in on this family thing, or stay independent? One Cent Stamp and Kenobi65, should we work up a surname for this family?

  26. #626
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    Hmm. Maybe you should get matching bomber jackets, too....

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    Quote Originally posted by Appleciders View post
    So Ceol, Paladin of Rohan, is a cousin of Deor and Theogrim- Koldanar, do you want to get in on this family thing, or stay independent? One Cent Stamp and Kenobi65, should we work up a surname for this family?
    Thanks for the offer, Appleciders, but my character has issues with the family I already gave him

  28. #628
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    Quote Originally posted by Elendil's Heir View post
    Hmm. Maybe you should get matching bomber jackets, too....
    I was thinking Members Only jackets, myself.

  29. #629
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    This is going to be quite a large party when we get started in the next adventure.

    Looking good.
    In the land of the blind, the one-arm man is king.

  30. #630
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    double post
    Last edited by CatInASuit; 19 Feb 2010 at 03:41 AM. Reason: double post
    In the land of the blind, the one-arm man is king.

  31. #631
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    Prestolwenis on her way to eleanorigby.

    I included a short primer in the Email and thought I would post it too:
    You can ignore a lot of the numbers on the page, it is mostly for me to run the game.
    Stuff in Green highlight needs your entry. Please let me know Prestolwen's Height and Weight and Eye color; also the name of your horse.

    You will probably need some help with playing and questions. This is pretty much all the players that have been CC'd. I think I have them all.

    Some simple things to get you started.

    Your character has average strength but exceptional dexterity (agility) and is also very fast and fleet of foot with her Elven Boots on. You move 50% faster than the average human and this can be helpful, especially for someone that relies on the bow.
    You have an excellent constitution that adds to your total Hit Point. Your own hit points are excellent: You have 67 points of damage you can take before dropping. Your Wisdom and Intelligence are high which adds to your Herbology and healing and in many other areas. Your Charisma is high which is appearance, leadership and overall base reaction role to you from the non-playing characters of the world.
    Stats range from as low as 3 to a normal max of 18. 18 charisma would be top model or actress level of comeliness. Arwen was higher, Éowyn would have been 17 to 18.

    You can use the sword but are not good with it but are exceptional with your bow that you made yourself under the tutelage of the Elves of Greenwood, (Legolas's people).

    I have the basic history in place; you joined the Army of Gondor with a few other Healers from the House of Healing in Minas Tirith. You actually know Gilraen a little. She is the second eldest princess and has been mostly missing the last year as she adventured with the party you are joining.

    If fighting undead, tell me you are using your magic arrows and look for them when the battle is done. They can often be repaired or reused.

    As to healing, you pretty much just say you will check someone over and attempt to heal them. We keep things fairly arbitrary to make life simpler. For any cut or wound you will heal 2-3 points of damage. It is pretty simple. If someone took 5 arrows hits in the end you can use your skill to heal them 10-15 points of damage. Rather handy.

    Your bonus to hit with the Bow means you will hit more often than not.

    You have 2020 in gold, gems and jewelry to buy stuff if and when needed.

    The magic potions may be used on yourself or others. They are very handy, but once used, they are gone.
    I will start the next adventure next week. Hopefully early in the week.

  32. #632
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    Quote Originally posted by CatInASuit View post
    This is going to be quite a large party when we get started in the next adventure.

    Looking good.
    Yeah - I'm psyched! Good to see that Prestolwen's got a connection to Gilraen, too.
    Last edited by Elendil's Heir; 19 Feb 2010 at 12:16 PM.

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  34. #634
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    So, is there a pretext for Ithilneth to join the group? Or should I just come up with a vague reason when I introduce her?

  35. #635
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    Quote Originally posted by Pleonast View post
    So, is there a pretext for Ithilneth to join the group? Or should I just come up with a vague reason when I introduce her?
    Good point and bad oversight by me. I will have General Haldon put the party together. However all 4 new players were part of the army that came south. This is especially easy for the 2 from Rohan.
    Last edited by What Exit?; 22 Feb 2010 at 03:04 PM.

  36. #636
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    Poking about the internet, I found a copyright-free clone of 1st Edition AD&D called OSRIC. Useful for those of us without the books.
    Quote Originally posted by Pleonast View post
    We have sung together some times among the mallorn.
    Nitpick: the plural of "mallorn" is "mellyrn". (That's what we get for letting a linguist of Anglo-Saxon spec a language.)

  37. #637
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    BIG NOTE ON SPELL CASTING: You just list one each on the spells and then cast them using up your spell points. As a mage of 5th level has 4,2,1 for spells they could choose, Detect Magic, Levitate, Message and Sleep at 1st and Knock and Wizard Lock and 2nd and Fireball for 3rd you would be able to cast any of these spells up to the number of spell points you have and limited by your level.

    Now you can convert higher level spells down at the loss of one spell point, so a 3rd level gives you a second or two firsts. A second gives a 1st. To convert up though you must add up to the level x1.5 so you cast an extra 3rd would take 5 spell points or 2 seconds and 1 first.


    Therefore a 5th level mage can cast 5 sleeps at the expense of all 4 1st and 1 2nd. They would still have a 2nd and 3rd left over. I hope this makes sense.

  38. #638
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    So in the intro to the game thread, Prestolwen's class is listed as "Archer". Is this a class distinct from "fighter", or is she simply a fighter who's taken all her specialization in archery?

  39. #639
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    Quote Originally posted by Appleciders View post
    So in the intro to the game thread, Prestolwen's class is listed as "Archer". Is this a class distinct from "fighter", or is she simply a fighter who's taken all her specialization in archery?
    Basically just a fighter that specializes in archery. A few advantages to it and they never where Plate Mail, Banded Mail or Splint Mail armor.

  40. #640
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    Quick little posting primer to the Game threads:

    Where possible, avoid quoting in thread. Try to write your posts to make it clear what you are responding to it makes for a more readable game thread and keeps the story flowing better. In the long run I reward a small amount of extra experience base on this.

    A big part of the experience in this game is the character play.

    When casting spells, put the spells in Blue color and I will note damage to the party in red. Usually in the format of Sala take 3 more points of damage for 13 total now.

    Try to put asides and jokes and comments into this the setup thread. Use and abuse the setup thread for anything including discussions of old games, Middle Earth, odd thoughts and what not.

    This is also the best place for questions as other might be able to answer it besides me and when I do answer, it might be helpful to other players.

  41. #641
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    I didn't think plate armor was any different in 1st ed than the later editions in how easy it is to get into unassisted. Good to know my suspicions were right. (Well not really good. Silly encounters not happening while I'm on watch....)

  42. #642
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    Quote Originally posted by Hoopy Frood View post
    I didn't think plate armor was any different in 1st ed than the later editions in how easy it is to get into unassisted. Good to know my suspicions were right. (Well not really good. Silly encounters not happening while I'm on watch....)
    Yep, the party probably needs a rule of thumb. If encounters in night, wake Bitur immediately, he is an old campaigner and can fall right back to sleep but will have the hardest time getting his armor on.

  43. #643
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    Will my Protection from Evil spells have any benefit against Trolls?

  44. #644
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    Quote Originally posted by Pleonast View post
    Will my Protection from Evil spells have any benefit against Trolls?
    Good question and no, it only helps against strongly evil. The undead and the like or evil clerical types.

  45. #645
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    Does Ceol think he'd have enough time to get to Leofwin and saddle him before the trolls reach our location?

  46. #646
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    Quote Originally posted by kenobi65 View post
    Does Ceol think he'd have enough time to get to Leofwin and saddle him before the trolls reach our location?
    Saddle yes. Bard no.

  47. #647
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    Quote Originally posted by What Exit? View post
    Saddle yes. Bard no.
    Fair enough. I was positive the barding was too much to ask, anyway.

  48. #648
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    Just to let all of you know: I'll be out of town this weekend, without access to my computer. I'm leaving today, mid-afternoon Chicago time, and won't be back online until late Sunday evening.

    Is there a standard protocol for how the group handles this sort of thing? I have no problem letting What Exit? determine the brave-yet-foolhardy actions of our Rohirric paladin.
    Last edited by kenobi65; 26 Feb 2010 at 08:49 AM.

  49. #649
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    Quote Originally posted by kenobi65 View post
    Just to let all of you know: I'll be out of town this weekend, without access to my computer. I'm leaving today, mid-afternoon Chicago time, and won't be back online until late Sunday evening.

    Is there a standard protocol for how the group handles this sort of thing? I have no problem letting What Exit? determine the brave-yet-foolhardy actions of our Rohirric paladin.
    Especially with a new character, it would help to give me a few options,
    example: Ceol will wait for a chance to charge and then attack with his swords.

    Oh one oddity, with your strength and strong bow you are only -5 to hit for range. This might change your initial steps in combat. There is time to loose 2 rounds of arrows and still remount for a charge.

    Also I have noticed the game usually slows on the weekend. Though with a new adventure and a combat that might not be true this time.

  50. #650
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    Quote Originally posted by What Exit? View post
    Especially with a new character, it would help to give me a few options,
    example: Ceol will wait for a chance to charge and then attack with his swords.

    Oh one oddity, with your strength and strong bow you are only -5 to hit for range. This might change your initial steps in combat. There is time to loose 2 rounds of arrows and still remount for a charge.
    OK, given this info:
    - Unless asked to by other party members, Ceol won't be the first to fire (though it sounds like it might be a good way to encourage the main force of the trolls to continue up the hill)
    - Once trolls crest the hill, Ceol will charge for one good hit with the lance, then drop the lance and switch to swords.

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