Reading about a tipsy Kylah made my day. Thanks, choie!
See the expanded post 33 in the game thread, as to Ens. Graham's first meeting with Cmdr. Vargas.
Thank you! And to CatInASuit for having Rangin invite Kylah to shore leave. I'm having fun with her tipsy too--I wasn't expecting her to get drunk but suddenly there she was, blotto. Girlfriend needs it, I think.
By the way I am very glad that there's so little known about Elas. The fact that they and so many of these other races usually have a single name always cracked me up (well, that and the fact that they all have one "look" and usually nearly identical clothing) so since I couldn't find anything out about Elasian naming conventions, I figured I could do some inventing. (Actually I used some Klingon inspiration, and some inspiration from the Nietzscheans from Andromeda--her father's name is a definite homage to Tyr from the latter show. Hey, it's all Roddenberry. Plus the Elasians just remind me of both races--superiority complexes and whatnot.)
It wasn't quite what Rangin was expecting, when he made the offer, but its a lot more fun that it could have been.
Personally, I'm enjoying the interaction and it makes for some fun roleplay.
In the land of the blind, the one-arm man is king.
You're not the first to notice that: http://tvtropes.org/pmwiki/pmwiki.php/Main/PlanetOfHats
Quite so!
I'll be honest the interspersed conversation between Kylah and Velir and that of Jeremi and Ben is quite amazing.
In the land of the blind, the one-arm man is king.
Well, they are happening simultaneously
More or less, timing-wise. But yes, you're all doing well!
This is intense...I thought we were just going to shoot some Klingons.I'll be honest the interspersed conversation between Kylah and Velir and that of Jeremi and Ben is quite amazing.
So when do you pay for something in a Star Trek bar? When you've finished or as it comes? If the former, Rangin has a bar bill he needs to pay off before leaving.
In the land of the blind, the one-arm man is king.
I have another question, EH: what do you call the, um, place on the starbase where crew members go to get beamed up to the ship?
They could go anywhere in the open, and use a public comm terminal or their own communicators, and call the ship: "Kylah to Yorktown. Two to beam up."
Ah gotcha, thanks. I thought maybe there was some official rendezvous point or something. I wonder when people are beaming off the ship to the planet, how they'd avoid either a) getting transported into a person walking right into their path, or simply b) scaring the bejesus out of anyone a few feet away who wasn't expecting someone to appear!
Hmm, wonder if Rangin got completely the wrong end of the question that Kylah asked.
In the land of the blind, the one-arm man is king.
Seriously! Brrr! And I thought Kylah was the quickest to take offense. Nice twist, CatInASuit.
That makes sense, I'll accept it as truth.
Boy that Cecillia Bennett is quite the skank. Kylah never got the "tee hee, welcome aboard newbie!" treatment when she came aboard! Guess that's only reserved for manly men like Booker.
You may remember that the original player characters were greeted by her on a shuttlecraft when they first came to the Yorktown; so was Rangin when he beamed aboard. I can't remember why Kylah wasn't also thus greeted - my apologies for the oversight. I guess we can assume it happened "off-camera."
As for "skank" - perish the thought!
I'm sure she's just jealous of other curvy brunettes and decided to snub poor Kylah.
Jeril - ROTFLMAO -
In the land of the blind, the one-arm man is king.
CRAP I'm an idiot. Kylah is clearly drunker than I thought she was--or I am. Okay, now I have to find a way to spin this.
For those who'd forgotten what Starfleet TOS-era dress uniforms looked like: http://3.bp.blogspot.com/_Wai0KpzGIP...msenhanced.jpg
Thanks! Wow, snazzy. Is my monitor badly calibrated or are those trousers a dark navy rather than black? (Then again I also always thought Kirk dressed in gold rather than that nearly chartreuse green he's wearing here.)
Also, thanks for getting Rangin and Kylah out in the hallway so I can explain already. These two are like a bad soap opera of misunderstandings.
Last edited by choie; 31 Aug 2013 at 01:30 PM.
Black pants all around. I've read varying explanations for why Kirk's shirt color seemed to shift, almost from episode to episode, from yellow to gold to green. :: shrug :: Captain's prerogative, I guess.
I just learned that this 1836 painting of Gens. Washington and Rochambeau conferring during the 1781 siege of Yorktown is now on temporary display at the French Embassy in Washington, D.C.. You can see Lafayette over Washington's left shoulder: https://upload.wikimedia.org/wikiped...Versailles.JPG
Last edited by Elendil's Heir; 31 Aug 2013 at 11:04 PM.
The guy to whom Washington appears to be saying "go forth" is wearing a red shirt (okay it's a waistcoat, but still)
Washington's in dark blue, closer to the map; the guy gesturing more grandly is Rochambeau, his French colleague. And the guy in the red waistcoat was killed by a lightning bolt just before the next commercial break.
Yeah that was hilarious! I'm really looking forward to our interacting with Booker. It should be interesting, to say the least, to see his dynamic with Collins, as well as the rest of us.
Gotta say I'm loving the interplay among our side storylines here--e.g. Rangin getting curious enough to investigate this Ferguson oddity (seriously, learning of this NPC's white-bread background is making me even more curious as to what the hell his problem was with Kylah!). It would be cool if each of the PCs had various connections with one another.
Oh! And I got a huge kick out of Rangin asking the computer basically "so does Ferguson have problems with women?" How detailed does he think these Starfleet records get? I'd have died if the computer had responded with "Ferguson has certain Oedipal issues dating back to his mother's remarriage during the breastfeeding stage of his childhood" (in Majel Barrett's voice, of course).
And this isn't even the main storyline...is it?
Glad to hear you 're enjoying Rangin's struggling with the ship's computer. He has about as much of a clue as I do currently.
In the land of the blind, the one-arm man is king.
Gosh no, this is all sidequest material WES and I are improvising, and fortunately by having Rangin ask Kylah to join him, you've made it possible to get those characters interacting on a more personal basis as well, which is awesome. Rangin's curiosity re: Ferguson makes total sense. (And as far as Rangin/you not having a clue--honestly I didn't even think of Kylah just asking the computer for ol' Fergie's background. Duh!)
Obviously all this stuff'll be put on hold once the mission proper starts, unless there's some minor dovetail EH sees fit to incorporate (very doubtful considering how tightly he probably plans these missions, but I know the TNG/DS9 "B" stories often do intersect with the "A" stories, so you never know).
But in the meantime it's fun to see the crew not be islanded off in our own separate plots the way we have been in the past. I remember early on, the PCs usually interacted only with NPCs rather than each other during non-mission-related scenes, but that seems to be changing, which makes this such fun. The whole reason I am such a TNG/DS9 fan is how well each character worked when paired with everyone else (especially on DS9).
Your characters have all always been free to interact with one another. Do so to your hearts' content.
Great mental (audio) image. Thanks!
For those who weren't around for Kylah's encounter with Ferguson, see post 658 here: http://www.mellophant.com/forums/sho...re-quot/page14.
Cool, I figured as much! I just noticed it wasn't done that much in the earlier threads; maybe we're just getting more comfy with it now as our characters get more familiar with each other? All I know is I love it and I hope we get to see some unique dynamics between, like, T'Var and Graham, and all the other permutations of our PCs. It's fun to read!
Ooh that link didn't work for me since I have my pages set up to maximum--I only have 8 pages in that whole mission, for example. If anyone doesn't catch those, the posts are #658 and #661.
I should say that Kylah's sensing hostility from this dude is not my own invention. Like Kylah and Rangin I quite genuinely have no idea what Ferguson's story is either, though unlike Rangin I know what Kylah sensed was accurate, at least as far as she perceived it. But that's as far as my knowledge goes.
Edited to add: Just read your latest, EH--well played! I'm glad that Rangin 'reminded himself' that these are just the nonclassified records, because I was beginning to think--what the hell, is Fergie just a generic asshat after all? Of course he may be, for all I know; I'm just grateful to be reminded (along with Rangin) that not everything is available to all levels of security.
Last edited by choie; 02 Sep 2013 at 08:10 PM.
Great ST retro posters - look down and click around; they have lots: http://store.qmxonline.com/Star-Trek...t-1_p_182.html
Kirk and his gallant crew are faced by an abomination like no other they have ever encountered:
You know, I just noticed that along with being a Doctor, T'Var is also a Lt. :
In the land of the blind, the one-arm man is king.
Thanks, EH! Great video. Made my day.
Yes, T'Var is both a Dr. and a Lt. But she's a nice Dr. and Lt.
anyrose wrote:
Oh snap, its coooooold in this mess hall...She sees he's an ensign which surprises her. Surely someone his age in Starfleet is at least a Commander, if not a Captain or an Admiral.
She's 26! What the hell does she know?
At least she didn't say it out loud....
Oops...in post 132 I intended to say that "before anyone can reply, or Booker could sit down, Collins extended a hand. My interpretation of the situation was: T'Var said hi, Booker replies, then Collins interjects." Not a big deal, but FWIW.
Hey guys, ST:TOS tech check please?
I need info on how people locate others on the ship.
As most of you know, my knowledge of Trek is almost entirely TNG-era. I know that, say, Riker could be walking--well, striding--down the corridor and if he got it into his mind to pay a surprise visit to Troi, he could likely just ask the computer "Computer, where is Lt. Commander Troi right now?" by going up to one of the walls that has a computer interface (which IIRC is all of them--isn't the black lacquer-esque wall covering a computer panel?), or even just tapping his comm badge.
What about now, in the current TOS-era? How does someone locate someone else? Can one do that?
Last edited by choie; 09 Sep 2013 at 11:59 PM.
Riiight, thanks, I remember that now. I guess I'm asking, if I want to ask where someone is, without contacting them, will the computer tell me?
Also, while I'm at it, I'll sorta echo Collins's question -- what time did her and Kylah's shift end, and how much time is there until the dinner?
Everything I Ever Needed to Know I Learned from Roleplaying Games
Whatever you try, there is always at least a 1% chance that you will succeed and at least a 1% chance that you will fail.
Never split the party. Any time any of your friends needs to go anywhere, you should all go with him.
The farther underground an animal lives, the harder it is to kill.
All buildings, rooms and hallways have dimensions that are even multiples of ten feet.
At least once in your life you will have an experience which is a thinly veiled homage or parody of a well-known movie or book. Utilizing your knowledge of the source material (i.e. doing exactly what the protagonist of the book did -- or should have done) works about half the time.
Levers are meant to be pulled. The same goes for switches, buttons, bell-pulls and the like.
At least one of your closest friends will have a name that is an outrageous pun.
Any time you enter a room or building for the first time, examine it carefully for secret doors and traps. If you don't find any, you're not looking hard enough.
The more specific a piece of information is, the more likely it is to be useful. No one would bother to give you incredibly detailed information unless they knew you were going to need it. General information and things that "everybody knows" are just background material.
You can describe anyone's entire personality in no more than two words.
The harder something is to kill, the more treasure it has. Or, in general, the harder a task is, the greater the reward you'll get once you accomplish it.
Every important event in your life starts with meeting someone in a bar.
Anyone who hires you for an apparently routine or mundane job is undoubtedly up to something.
Be careful what you wish for; you might get it. But it's more likely that you'll get royally hosed in a way that's sort of consistent with a very tortured interpretation of the exact wording of your wish.
However complex or widespread a problem is, it can all be resolved with a big fight.
Whenever an old friend you haven't seen in years or a long-lost relative shows up, that person will either be killed or turn out to be evil, usually within a matter of days.
The boss is always better at everything -- especially combat -- than anyone who works for him.
Prophecies always come true. That's what makes them prophecies, and not just something somebody said one time.
Always carry as many of your possessions with you as you reasonably can. Bearing in mind, of course, that on a given day you'll generally find a lot of metal coins and other heavy objects that you'll want to take with you as well.
If you ever have to fight an exact double of yourself, the "real you" will win 80% of the time.
© 1999 Steven Howard.
No, we never saw the Library Computer used that way in TOS that I can recall. If you didn't want to proceed as post 900 states, you might ask a friend to go look for someone and then report back to you, I suppose.
They're watches, not shifts (better nautical terminology), and they ended at 1600 hours (4pm), leaving three hours until the officers' dinner.
LOL. I'd say less than a third of those are accurate for our game. What do you think?